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MessageClient.h
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#ifndef MESSAGE_CLIENT_HPP__
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#define MESSAGE_CLIENT_HPP__
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#include "JS8_Include/pimpl_h.h"
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#include "Message.h"
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#include "Radio.h"
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#include <QByteArray>
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#include <QHostAddress>
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#include <QObject>
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#include <QString>
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//
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// MessageClient - Manage messages sent and replies received from a
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// matching server (MessageServer) at the other end of
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// the wire
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//
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//
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// Each outgoing message type is a Qt slot
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//
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class
MessageClient :
public
QObject {
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Q_OBJECT
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public
:
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// instantiate and initiate a host lookup on the server;
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// messages will be queued until a server host lookup is complete
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MessageClient(QString
const
&server_name, quint16 server_port,
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QObject *parent =
nullptr
);
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// query server details
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QHostAddress server_host()
const
;
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quint16 server_port()
const
;
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// initiate a new server host lookup or is the server name is empty
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// the sending of messages is disabled
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Q_SLOT
void
set_server_name(QString
const
&server_name = {});
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// change the server port messages are sent to
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Q_SLOT
void
set_server_port(quint16 server_port = 0u);
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// this slot is used to send an arbitrary message
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Q_SLOT
void
send(
Message
const
&message);
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// this signal is emitted when a message is received
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Q_SIGNAL
void
message(
Message
const
&message);
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// this signal is emitted when network errors occur or if a host
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// lookup fails
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Q_SIGNAL
void
error(QString
const
&)
const
;
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private
:
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class
impl
;
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pimpl<impl>
m_;
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};
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#endif
MessageClient::impl
Definition
MessageClient.cpp:38
Message
Definition
Message.h:16
pimpl
Definition
pimpl_h.h:16
JS8_Main
MessageClient.h
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